Friday, December 22, 2006

Virgin Radio launches VIP area



Following on from the introduction of digg-style music news in August and a full site relaunch in September, Virgin Radio this week introduced a VIP area to its site, enabling users to build an online profile detailing their favourite artists and introducing basic social networking functionality such as shout boxes and blogs.

In order to enter the VIP area you first need to sign up for a free Virgin Radio VIP account and confirm your email address. Once in, you're encouraged to add a welcome message and image and list some of your favourite artists in order to start building a picture of your musical tastes. This list then acts as a filter to the content on the rest of the Virgin Radio site, flagging up any music news, forum posts, blog posts or other content related to your chosen artists.

Adding artists to your profile is a smooth process with auto-suggestions appearing as you type, although it is only possible to add artists who appear in the Virgin Radio database and you must fill out a Contact Us form if you wish to have less mainstream artists added - arguably not an issue for the average Virgin Radio listener... ;-)

It is also possible to add friends to your profile (by username, real name, age range, location or by the artists they love) whose activities (e.g. submitting, commenting, rating) then become visible on your profile. There's an option to specify up to three favourite artists and five favourite friends who will then receive a greater weighting in your recommendations.

The addition of user blogs into the mix is a worthwhile enhancement and is particularly well executed. Whilst obviously not massively sophisticated in functionality, the ability to add artist tags to each post and the quick launch toolbar bookmark are options that some of the major blogging outfits are only just getting around to adding.

The VIP content is also well distributed throughout the rest of the Virgin Radio site. The Artist Dashboard appears on all artist profiles and enables you to add an artist to your favourites, blog about them or submit a related news story. Some pages also feature a tag cloud of the most popular artists which gives a nice snapshot of the audience's musical proclivities (or at least what they're prepared to admit to).

On the down side, navigating around the VIP area can be confusing at times with the naming conventions adding to a lack of clarity around whether specific bits of functionality will be found in your VIP Dashboard, your VIP Profile or your VIP Lounge.

Arguably the biggest shortcoming of the Virgin Radio VIP area as it currently operates is the lack of visibility on the whole community. Where sites like Flickr offer a three-tier view (Your Photos, Photos from your Contacts and Everyone's Photos), Virgin Radio only offer the first two. With the exception of the tag cloud, there is very little indication of how big the Virgin Radio VIP community is or what it is current doing.

Still, early days. Whilst inevitably not as sophisticated as dedicated music communities like Last.fm, the Virgin Radio VIP area is a significant step forward in creating online communities around real-world radio stations.

Friday, December 15, 2006

Key technology trends for 2007

Writer and management guru Peter F. Drucker once said that attempting to predict the future is "like trying to drive down a country road at night with no lights while looking out the back window". A touch hyperbolic perhaps but the litany of wildly inaccurate past predictions, particularly in the field of technology, is testament to the difficulty of anticipating future trends.

Will that stop me from attempting to forecast next year's key technology trends? Hell no. But before I get on to the folly of future predictions, here's a quick round up of some of the key technologies that 'tipped' in 2006.

Key technology trends for 2006

Web 2.0
Whilst no-one can agree on exactly what it means (the best definition I've read is Paul Graham's which boils it down to Ajax, democracy and not maltreating users), there can be little doubt that Web 2.0 encompasses some of the defining technology trends of the past year. Whilst the term itself and many of the sites it describes have been around for a couple of years now, 2006 has been the year that the sites which most epitomise Web 2.0 really went mainstream as the below chart from Alexa illustrates.



Online video sharing
YouTube was the runaway online success story of 2006. Founded in February 2005 (but only officially launched last December), modest growth quickly gave way to an avalanche of traffic which culminated in its sale to Google in November 2006 for a cool $1.65bn. Dozens of pretenders to the YouTube throne have now entered the market (see earlier post) although the big YT still commands a whopping 64% of the UK online video market.

Betas
Not so long ago, beta referred to the final stage of software development where applications were made available to a closed group of testers for a limited period so any bugs could be identified and ironed out before the public (gold) release. Not any more. The web is now awash with sites labelled beta with seemingly very little correlation to their state of development. Of course it was Google who pioneered the perpetual beta with the likes of Google Catalogs (in beta since 2001), Froogle (since 2002) and Gmail (since 2004) to name but three. However it wasn't until 2006 that betamania really took hold (check out the 2000+ betas listed at The Museum of Modern Betas). Whilst in part this is a legitimate reflection of a shift away from release-based development towards more on-going iterative development, the beta label has also become both a universal disclaimer and a strange Web 2.0 badge of honour. Flickr (another pioneer of the perpetual beta) is only too aware of this and has playfully re-edited its logo to indicate that the site is now in 'gamma'...

VoIP
With UK broadband connections passing the 11 million mark in 2006, Voice over IP was a technology whose time had come. Sure enough, the introduction of mass-market VoIP services mushroomed in 2006. Skype led the way, signing up 100 million users by April 2006 and joining Google in the elite club of online services that have become so synonymous with an activity as to become verbs (e.g. skype me at...). A range of increasingly attractive handsets followed as did services from the major UK Telcos.

Wikis
The wiki is another web technology which has been around for a while (WikiWikiWeb, the first ever wiki, went live in March 1995) but which really came of age in 2006. Whilst the daddy of the wikis, Wikipedia, passed 1.5 million English-language articles last month and trebled its traffic over the course of the year (see above graph from Alexa), the real breakthrough was the explosion in grass-roots wikis (WikiIndex now lists 3,638) and the emergence of WYSIWYG wiki creation sites like PBwiki, Wetpaint and JotSpot (acquired by Google in October) which significantly lower the barriers to entry by taking the technical know-how out of setting up a wiki. Special mention must go to Lostpedia - a Lost themed replica of Wikipedia - which has clocked up over 40 million page impressions since it launched last September.

Multi-core processors
It's six years since IBM launched the first dual-core module processor (the POWER4) but its only now that multi-core processing is starting to hit the mainstream, most notably in the guise of the XBox 360 (which has a triple-core CPU) and the PlayStation 3 (whose Cell processor has an 8 core design). The new range of Apple Macs are also furnished with multi-core processors (the Intel Core 2 Duo). Whilst its difficult to quantify the impact this has on the end user, multi-core processing will definitely mean more powerful processors in the future with as yet undreamt of applications. Intel has apparently developed an 80-core processor prototype, which it says will be released within the next five years.

Now it's time for some wild speculation...

Key technology trends for 2007

Widgets
As previously posted, widgets look destined to be big next year, not only on the desktop and on the web but also on mobile phones.

Virtual worlds/online avatars
Building on the burgeoning success of immersive online environments like World of Warcraft and Second Life (see earlier post), 2007 is likely to see a lot more of virtual worlds. I also anticipate that the two-dimensional rendering of MySpace pages will gradually make way for more 3D expressions of people's personalities and interests. One site which is ahead of the curve on this is IMVU which has the tagline "beyond instant messaging". The site invites you to create your own 3D avatar which you can then use to chat to your friends in 3D scenes (see below screengrab).



Personal Video Recorders
Despite the zealous evangelism of owners, the PVR has thus far stubbornly refused to go mainstream in the UK. TiVo launched in the UK way back in 2000 and Sky+ followed in October 2001 (TiVo has since withdrawn from the UK market) but subscriber numbers have remained relatively low. That all looks set to change as the drive towards analogue switch-off gathers momentum and DTT PVRs start tumbling in price, aided by the Freeview Playback initiative. The launch of BT Vision may also help espouse the joys of PVRs.

Wi-Fi
Like many of the above technologies, the IEEE 802.11 Wi-Fi standard has been around for years. However, it's been slow to take off in the UK. In May 2006, Strategy Analytics published a study suggesting that just 6.1% of Britains use wireless. So what will precipitate a change in 2007? The biggest factor is likely to be the integration of Wi-Fi into an increasingly broad range of devices, from mobile phones (enabling free calls over VoIP) to digital cameras, from HDTVs and PVRs to digital radios. Philip Solis, senior analyst at ABI Research, has said that they expect the number of Wi-Fi integrated circuits sold into consumer electronics to grow from 6.6 million units in 2004 to over 70 million units in 2007. All three of the seventh generation consoles support Wi-Fi (the PS3 and the Wii natively, the Xbox 360 by means of an adapter) and Windows Vista promises much better wireless support. The falling costs of laptops, which increasingly come with wireless as standard will also increase the number of Wi-Fi capable devices in the market.

The other side of the equation is access points, which look set to becoming increasingly ubiquitous as 2007 progresses. BT's Wireless City project aims to bring city-wide coverage to 12 UK cities and the success of free community networks in Bristol and Norfolk has prompted Manchester City Council to draw up plans for a similar network there. In addition, the number of local hotspots in cafes, airports and other public spaces looks set to rocket as businesses cotton on to Wi-Fi as a selling-point. Home networks will also become more commonplace as broadband packages increasingly come with Wi-Fi routers as standard and home media servers start dropping in price.

Finally, the adoption of the 802.11n standard (due for final approval in July 2007, but already supported ) will offer data transfer speeds of up to 540 Mbit/s and should make wireless sending high-definition video around a home network a reality.

RFID tags
RFID (Radio Frequency Identification) is another technology which has been around for donkeys years but is only just starting to hit its stride. Traditionally used for the secure identification of people, vehicles and animals, prices of passive RFID tags (which don't require a battery) have fallen dramatically in recent years opening up a whole new range of possibilities. Recent applications include Transport for London Oyster cards and the Nike+ iPod Sport Kit (which has raised some interesting privacy questions). Expect to see RFID appearing in increasingly bizarre and scary places like in your passport and mobile phone and even under your skin.

Music on mobiles
The quality gap between the once untouchable iPod and mobile music phones is narrowing all the time and after the disappointment of the Nokia N91 (the first mobile with a 4GB hard drive), its only a matter of time before one of the handset manufacturers puts out a truly desirable music phone. That assuming that Steve Jobs doesn't get there first, of course. Rumours of an Apple iPhone have been circulating for years although the smart money does now seem to be on a January announcement.

Remote storage
The concept of remote storage has gradually permeated the collective consciousness over the past few years. Most of us are now content that the majority of our written correspondence is stored on a remote email server and not saved locally or printed out and filed. A similar thing is starting to happen with music, film and photography although these media are still primarily stored locally. 2007 is likely to see a significant shift towards remote storage as we increasingly come to expect all of our digital stuff to be available regardless of our geographical location. One service which is prepared for this nascent demand is Box.net which offers 1GB of free storage. Another is Orb which is specifically geared towards media storage (see earlier post). Of course it's not just data which is becoming increasingly remote, applications are also making the move to 'the cloud' (e.g. Google Docs & Spreadsheets.). The final piece of the puzzle is the operating system which will one day also be stored remotely - something Microsoft is already giving quite a bit of thought to.

Digital home hubs
The converged digital media hub has been a 'next big thing' for a long time now, but it was never going to take off whilst it depended on people shelling out a grand on a dedicated media centre. In 2007, a growing number of consumers will purchase another item of consumer electronics (e.g. games console, computer, set-top box) and find that they've effectively got digital hub functionality bundled for free. A few products which are going to prove key in this process are Windows Vista, the PlayStation 3, Apple's iTV product and BT Vision. Whilst there's clearly a long way to go on the interoperability front thanks to the quagmire that is DRM, the converged digital home hub is finally started to become a reality.

Personal GPS/location aware applications
You can now buy a mini GPS receiver for under £100 which can communicate your geo-coordinates to your mobile phone via Bluetooth which can in turn be uploaded to the web. A whole crop of Web 2.0 apps are springing up to take advantage of this new data set (e.g. Plazes, Everytrail, Socialite). Even without GPS data there are location based services to suit, relying on other methods to ascertain your whereabouts, such as triangulating the mobile phone signal (e.g Dodgeball, ZoneTag). Location aware applications could just turn out to be the mobile internet's USP.

RSS
Really Simple Syndication is seemingly constantly on the brink of crossing over into mainstream. The signs are certainly all there for 2007, with IE7 integration taken care of, aggregators like Bloglines and Google Reader going great guns, podcast usage slowly catching up with the hype, and the ressurgence of the personalised homepage (see earlier post). I expect alot more people to be regularly accessing content via RSS next year whether they know they are or not.

TV on demand over IP
Sky Anytime, Channel 4 on Demand and BT Vision are all now live and the BBC iPlayer is expected to launch next year (pending the outcome of the Public Value Test). The $64,000 question is just how many people are ready to consume TV in this way and whether the technology can live up to their expectations.

Whilst I'm here, I may as well also take a punt on what some of the key tech trends are likely to be moving into 2008...

Key technology trends for 2008

Ultra-wideband - UWB could potentially sound the death-knell for all those messy USB cables around your computer and the SCART lead connecting your TVR to your PVR.

Wi-MAX - A strong contender for Ofcom's proposed spectrum auction, potentially joining the Wi-Fi dots and providing 'last mile' connectivity for those unable to get broadband via cable or ADSL.

Mobile TV - Whilst almost all the UK mobile operators have dipped their toes in the mobile TV water, there is unlikely to be a truly compelling consumer offering up and running before 2008 when flat-rate data tarifs may make streaming via 3G a viable option or one of the competing broadcast technologies (e.g. DVB-H, DAB-IP, DMB, MediaFLO) emerges as a clear winner.

HDTV - High Definition TV is a technology which is available in the UK today (from Sky or Telewest) but is likely to take a number of years to mature. Despite a successful trial this summer, capacity for high definition broadcasts on terrestrial television (Freeview) will be very limited until digital switchover.

Fuel cells - Some of Japan's leading consumer electronics companies have been working on developing DMFCs (direct methanol fuel cells) which are small enough to function as a mobile phone recharger.

Wednesday, December 13, 2006

Top 20 singles of the year

BBC 6 Music is currently inviting listeners to pick their top five singles of the year in preparation for a top 100 countdown on 30th December. Whilst the notion of a singles chart seems somewhat quaint in these post-Top of the Pops digital download days regular readers will know that I can't resist a list, so here are my top 20 singles of 2006:

1. Us - Regina Spektor
2. Trouble - Ray LaMontagne
3. Young Folks - Peter Bjorn And John featuring Victoria Bergsman
4. Heartbeats - José González
5. Men in White Coats - The Dallas Guild
6. We're From Barcelona - I'm From Barcelona
7. Crazy - Gnarls Barkley
8. A Lady of a Certain Age - The Divine Comedy
9. Made-Up Lovesong #43 - Guillemots
10. Gold Lion - Yeah Yeah Yeahs
11. When You Were Young - Killers
12. Supermassive Black Hole - Muse
13. Fill My Little World - The Feeling
14. The Yeah Yeah Yeah Song - The Flaming Lips
15. Snow (Hey Ho) Red Hot Chili Peppers
16. Funny Little Frog - Belle & Sebastian
17. Cellphone's Dead - Beck
18. Empire - Kasabian
19. Better Together - Jack Johnson
20. She Moves In Her Own Way - The Kooks

You can download 14 tracks from this playlist as an iMix from the iTunes Music Store for the princely sum of £11.06.

GCap launches Mi-Xfm

GCap Media this week launched what it is calling an "interactive online radio player". Mi-Xfm (enough of the 'my' prefix already!) is actually much closer to an online jukebox, randomly shuffling tracks consistent with the Xfm brand which users can rate or skip in a manner familiar to users of Pandora, LAUNCHcast and last.fm. Critically, it features no DJs and no advertising - commercial radio without the commercials (and come to think of it, the radio).



So, what's the game plan? Well, primarily it appears to be a brand building exercise, attempting to position Xfm as a brand whose focus is on music and putting the listener in control. Not that the whole enterprise is a lost leader; whilst the player may be free of spot advertising, it is sponsored (by Xbox 360 for its first 2 months - hence the player's unpleasant lime green hue) and carries banner advertising. Users must also register in order to use the player, enabling GCap to find out more about the Xfm demographic and start building a relationship with them via email/text etc.

So, it is any good? Sadly many users won't ever find out as getting the player up and running required almost as much tenacity as installing Channel 4 on demand last week. For starters, it's another Microsoft DRM fest, insisting on a Windows PC running Internet Explorer and Windows Media Player. They do, however, gets points for the candour/humour of their Technical Requirements blurb:

"There is currently no Mac or Linux support as we're using Windows Media format and we need to put some Digital Rights Management over it to prevent our friends in the record industry having sleepness (sic) nights."

"Does not work with Netscape, Mozilla, Opera or any of the other good browsers out there because they don't like integrating Windows Media Player as an object, and/or some of the mad Javascript to make it all work. Try it, but it probably won't work."

Bizarrely, it also didn't work with Windows Media Player 11 and I had to roll back to version 10 (having only just upgraded at the behest of the 4oD software).

The final hurdle to clear was preparing the browser. In order to successfully launch the player you must switch off IE's pop-up blocker or temporarily allow pop-ups not only for the Xfm site but also for rcsworks.com, which is where the player is hosted (Mi-Xfm is actually a re-badged version of an off-the-shelf product from RCS called iSelector).

Once finally up and running (assuming you haven't thrown your PC out of the window by this point), the listening experience comes as a pleasant surprise. The audio is quick to load and the sound quality is good. There are four streams to choose from - Chill, Loud, Hits and X-list - which by and large do what they say on the tin. The main interface controls work well, but its very easy to see the joins on the elements which didn't come as standard. Clicking on the Playlist or Reactivate links launches (another) pop-up which lacks the visual finesse of the main playback window. The Playlist window also gives false hope by presenting each artist name as a link which disappointingly all point to the Xfm homepage.

This highlights a key shortcoming of the Mi-Xfm service. It's entering a space already very well served by the likes of Pandora, LAUNCHcast and last.fm which all offer a greater degree of sophistication and contextual depth. Unsurprisingly (but still disappointingly) GCap have opted to placate the record labels by limiting the skip/rest functionality of Mi-Xfm. The FAQ states that "By agreement with the recording industry, this service cannot be an on-demand jukebox and we don’t want your player to run out of songs or have so few that it plays the same ones over and over" which inadvertently draws attention to the limited size of the catalogue.

For all it's faults, GCap deserves praise for trying something new with Mi-Xfm. Whether it's radio or not remains a moot point (see earlier post). It's certainly poses interesting questions about the future of radio advertising and the role of on-air talent. At a time when most radio podcasts are comprised of DJ banter with no music it's interesting to see the opposite configuration being tried in the streaming space. My suspicion is it will prove fairly popular with existing Xfm listeners who will be sold on the music they love without the ads. Whether it will make an impression in the (increasingly crowded) wider online music market I'm less sure.

Monday, December 11, 2006

Top 20 best computer games ever

The obsessive list making continues. This time it's the best computer games of all time, prompted by a piece on the revival of retro gaming in this week's Guardian Guide and the UK launch on the Nintendo Wii (which will resurrect a number of classic games by making them available for download via the Wii's Virtual Console).

Inevitably it's a very subjective list which probably has more to do with the age I was when these games game out than their empirical merits. That said, I have attempted to stick to some basic criteria. All of the games listed below are in some way innovative, unquestionably addictive and they have all have stood the test of time (hence only one game from this millennia). I've added commentary to the top 10 to help explain my choices. So, without further ado...

1. Monkey Island 2: LeChuck's Revenge

Platform: PC
Developer: LucasArts
Publisher: LucasArts
Released: 1991
Genre: Adventure



The Star Wars of the gaming world, the Monkey Island series not only owes its genesis to George Lucas it also captured the hearts and minds of a whole generation of teenagers and set the standard for so many elements of the medium which the vast majority of recent releases are still struggling to match. The second installment in the series was its apogee, delivering unprecedented narrative depth and complexity coupled with engaging characters and laugh-out loud humour. Here's hoping for a Monkey Island 5.

2. Tetris

Platform: Nintendo Game Boy
Developer: Bullet Proof Software
Publisher: Nintendo
Released: 1989
Genre: Puzzle



Along with Pong, Space Invaders and Pac-Man, Tetris is one of the most iconic computer games of all time. What sets it aside from those other games is that it managed to tap into something deep in the human psyche to create a game so fiendishly addictive that it needed a new term to describe its effect on people; the Tetris effect is defined by Wikipedia as "the ability of any activity to which people devote sufficient time and attention to begin to dominate their thoughts, mental images, and dreams". Originally developed by Russian computer engineer Alexey Pazhitnov way back in 1985, Tetris found its true home of the Gameboy where it could be slipped into a generously-proportioned pocket and taken anywhere. Nintendo has reportedly sold over 35 million Tetris cartridges to date.

3. Lemmings

Platform: Various
Developer: DMA Design
Publisher: Psygnosis
Released: 1991
Genre: Puzzle



Lemmings is testament to the value of innovate thinking. At a time when most software houses were churning out run-of-the-mill platform games, DMA Design thought way outside the box and came up with something genuinely new. Of course the real triumph of Lemmings lies not in its innovative blend of strategy and manual dexterity, but in successfully conveying so much personality is so few pixels.

4. Day of the Tentacle

Platform: PC/Mac
Developer: LucasArts
Publisher: LucasArts
Released: 1993
Genre: Adventure



Building on the success of Monkey Island 2, Day of the Tentacle upped the absurdity quotient a notch or two to deliver a irresistible tale of time-travelling tentacles. It also took adventure game production values on a step with full voice acting throughout (on the CD version) and lovingly rendered animations. The ability to play three different characters, each stranded in different eras and therefore able to influence the future in a Back to the Future stylee, provided extra charm.

5. Goldeneye 007

Platform: Nintendo 64
Developer: Rare
Publisher: Nintendo
Released: 1997
Genre: First-person shooter



The received wisdom is that every new gaming platform needs a killer app. Nintendo hit pay-dirt early with the release of Goldeneye 007 and cannily started bundling the game with its new N64 console. Whilst the one-player mode was a cut-above the current crop of first-person shooters it was the multi-player deathmatch mode which caught the imagination of gamers worldwide and it remains unsurpassed as a multi-player experience.

6. Sensible World of Soccer

Platform: Amiga/PC
Developer: Sensible Software
Publisher: Sensible Software
Released: 1994
Genre: Sports



Forget FIFA, with its overly complex keypad combinations, Sensible Soccer delivered unadulterated football joy with just one-button and a joystick. What's more, the simplicity of the interface and the birds-eye view of the pitch allowed for far more frenetic gameplay than rival efforts. The addition of international teams and a twenty season career mode made Sensible World of Soccer the ultimate Sensi experience.

7. The Secret of Monkey Island

Platform: Amiga/Atari/Mac/PC
Developer: Lucasfilm Games
Publisher: Lucasfilm Games
Released: 1990
Genre: Adventure



It's easy to forget quite what a breakthrough The Secret of Monkey Island was when it first launched in 1990. For starters, the main character (the now legendary Guybrush Threepwood) couldn't die, which had been a frustrating staple of the graphic adventure thus far. It was also the first adventure game to use character scaling, enabling Guybrush to grow or shrink depending on his position on screen. However what really set The Secret of Monkey Island apart was the calibre of its characters and storytelling, which put many a Hollywood movie to shame. It even made the transition to stage thanks to a enterprising high school student whose Monkey Island Play has attracted something of a cult online following.

8. David Leadbetter's Golf

Platform: PC
Developer: The Thought Train
Publisher: Microprose
Released: 1992
Genre: Sports



Like Sensible Soccer, David Leadbetter's Golf was always in the shadow of its more attractive sibling, Links. However, Links' beauty was only ever skin deep, whereas David Leadbetter's created an immersive 3D world with contoured greens and fairways which, shock horror, obeyed the laws of physics. Moreover, because the six available courses were all rendered in polygons, the camera could track and spin around the ball in real-time. Whilst the Tiger Woods PGA Tour franchise has since mastered the tricky combination of photorealism and real-world physics, David Leadbetter's will always be the original and best golf game in my mind.

9. Cannon Fodder

Platform: Amiga/PC
Developer: Sensible Software
Publisher: Sensible Software
Released: 1994
Genre: Action



Another gem from Sensible Software, Cannon Fodder combined tactical thinking with frenetic mouse manipulation to produce one of the most addictive games of 2004. It's cartoon-style graphics and tabloid-baiting tagline ("War has never been so much fun!") may have given the impression of trivialising conflict but those who've played the game will know Cannon Fodder has its tongue very firmly in cheek. A PSP version of the game is planned for Spring 2007.

10. Super Bomberman 2

Platform: Super NES
Developer: Hudson Soft
Publisher: Sony
Released: 1994
Genre: Action



Another game falling into the fiendishly addictive category, Bomberman is all about the multi-player battle mode, which is arguably the most fun consenting adults can have with their clothes on. Enough said.

11. Super Mario Kart

Platform: SNES
Developer: Nintendo
Publisher: Nintendo
Released: 1992
Genre: Racing



12. Sam & Max Hit The Road

Platform: PC
Developer: LucasArts
Publisher: LucasArts
Released: 1993
Genre: Adventure



13. Super Mario 64

Platform: Nintendo 64
Developer: Nintendo
Publisher: Nintendo
Released: 1996
Genre: Platform



14. The Curse of Monkey Island

Platform: Mac/PC
Developer: LucasArts
Publisher: LucasArts
Released: 1997
Genre: Adventure



15. Micro Machines 2: Turbo Tournament

Platform: Various
Developer: Codemasters
Publisher: Codemasters
Released: 1994
Genre: Racing



16. Grand Theft Auto: San Andreas

Platform: PS2/PC/Xbox
Developer: Rockstar North
Publisher: Rockstar Games
Released: 2004
Genre: Action



17. California Games

Platform: Various
Developer: Epyx
Publisher: Epyx
Released: 1987
Genre: Sports



18. Grim Fandango

Platform: PC
Developer: LucasArts
Publisher: LucasArts
Released: 1998
Genre: Adventure



19. Super Mario Bros.

Platform: NES
Developer: Nintendo
Publisher: Nintendo
Released: 1985
Genre: Platform



20. Bubble Bobble

Platform: Amiga
Developer: Taito
Publisher: Romstar
Released: 1987
Genre: Puzzle

Tuesday, December 05, 2006

Channel 4 on Demand - first impressions

Tomorrow sees the official launch of Channel 4's UK on demand broadband TV offering, 4oD, which they've been previewing to newsletter subscribers over the past week or so. I received my preview invite last Friday. Four days on and I've finally got around to installing the client following a couple of abortive attempts, first on my Mac (4oD is PC only), then using Firefox (4oD requires Internet Explorer 5.5 or above).

The download and installation of the 4oD programme itself (basically a shell for Flash-heavy IE pages) didn't take long, although the compulsory installation of .NET framework 2.0 did. It then refused to recognise my up-to-date copy of Windows Media Player 10 and I had to download WMP 11 in order to get it working (followed by a mandatory DRM update, natch).

Once up and running, I was pleasantly surprised to discover a relatively clean and simple interface, running in a full-screen (but re-sizable) window. The 'homepage' offers five primary navigation options (TV, Film, Schedule, Recommendations and A to Z) plus one giant wallpaper promo (currently Mr Gordon Ramsey) and four smaller promos which expand and start playing video on rollover in a rather attractive fashion. The schedule strip along the bottom of the homepage, offering a view of last night's prime time, is less successful, falling below the fold at a 1024 x 768 screen res and bumping up against the bottom of the screen on rollover.



So, what of the content offer? Unsurprisingly, quite a bit of the schedule is labelled as "Not currently available for download" although there are an impressive 128 programmes listed in the A-Z. It's perhaps indicative of the on-demand world that the schedule proves to be one of the weaker element of the 4oD proposition. Whilst it's helpful that the schedule is colour coded to let you know at a glance which programmes are and aren't available, it's still feels frustrating to be reminded that you can't watch The Simpsons, The Channel 4 News or Without a Trace, but you can watch Hollyoaks and 8 Out of 10 Cats...



A more fruitful way of browsing for content is via the genres and recommendations. There are currently seven TV genres (Comedy, Docs, Drama, Entertainment, Food & Health, Homes, Music) and three film genres (Comedy, Crime & Thriller, Drama), augmented with a 'Popular' list. The 4oD Recommends section currently includes a selection of Merchant Ivory films and U2 to you - the palindromatically titled U2 season.



In terms of pricing, there appears to be two main prices points: 99p to 'rent' a TV programme and £1.99 to 'rent' a film or 'own' a TV programme (although this isn't an option for many programmes). There's also a smattering of free content, grouped under the heading 'Free for All', which is mostly teaser episodes for longer series.

Once downloaded, you have 1 month to watch a programme and 48 hours to finish it once you've started watching. It is also possible to pre-book content up to 2 weeks in advance. Download times aren't too bad, especially if you're used to BitTorrent. A 24 minute episode of Trigger Happy TV (166.52MB) took 45 mins to download on my 8MB connection. The playback window offers three choices of image size (Regular, Large and Fullscreen). The image quality is pretty good when viewed as Regular or Large but inevitably starts to pixelate in Fullscreen mode (the clips are encoded at 576 x 432 pixels, 1Mbps).



Unsurprisingly for a still wet-behind-the-ears beta there are one or two rough edges which will hopefully be ironed out over the coming weeks. The search engine doesn't seem to be indexing films at the moment and the text sometimes spills out of the playback frame to name two minor quibbles.

Infinitely more frustrating are the things which are a great deal harder to change, such as the across the board Microsoft dependency, determined by the use of the Kontiki P2P client and the Microsoft Plays For Sure DRM package (both also employed by the recently rebranded Sky Anytime). The inability to transfer content to portable devices is also likely to prove annoying for seasoned BitTorrenters.

Not that these issues are unique to Channel 4. The challenge of how to assuage the anxieties of nervous rights holders whilst simultaneously meeting the growing expectations of digital consumers is going to continue to exercise the whole spectrum of digital media providers for some time to come.

Friday, December 01, 2006

Top 20 best music videos ever

As linear music television continues its slow but inexorable decline, the music video has found an unlikely saviour in the form of the free video sharing website. To quote YouTube's About page, what "originally started as a personal video sharing service...has grown into an entertainment destination".

Whilst EMI continues to attempt to hold back the tide, the other three majors are finally starting to get with the programme and all have licensed their catalogues to YouTube in exchange for a slice of the ad revenue and the ability to police the site of copyrighted material.

All of which is just a preamble to me listing the twenty best (IMHO) music videos of all time and, Blogger beta willing, embedding them in this page.

1.) Weapon of Choice - Fatboy Slim



2.) Hurt - Johnny Cash



3.) Thriller - Michael Jackson



4.) Just - Radiohead



5.) Fell In Love With A Girl - White Stripes



6.) Here It Goes Again - OK Go



7.) Frontier Psychiatrist - The Avalanches



8.) Rabbit in Your Headlights - U.N.K.L.E. feat. Thom Yorke



9.) Hey Ya! - Outkast



9.) Knights of Cydonia - Muse



10.) Stan - Eminem



11.) My Baby Just Cares For Me - Nina Simone



12.) Californication - Red Hot Chili Peppers



13.) Criminal - Fiona Apple



14.) Street Spirit - Radiohead



15.) Everybody Hurts - R.E.M.



16.) Virtual Insanity - Jamiroquai



17.) Common People - Pulp



18.) It's Oh So Quiet - Björk



19.) Subterranean Homesick Blues - Bob Dylan



20.) Take On Me - a-ha

Wednesday, November 29, 2006

Blogger beta & fabric of folly 2.0

So I decided to take the plunge and port this blog over to Blogger beta despite having read one or two cautionary tales. Those of you not reading this via an RSS reader will note that I also took the opportunity to give the site a much needed lick of paint (new logo, wider columns, bigger Flickr photos, yadda yadda yadda...)

So, what of Blogger beta? Is it as troublesome as everyone says? Well, it all depends on who you are and what you're after. If you're a newbie blogger looking to create an attractive and functional blog without getting your fingers covered in HTML goo then it's really not a bad choice. The drag and drop interface works well for basic layout changes and the labels (categories) are a nice addition. If, however, you're a seasoned blogger who's used to tinkering under the hood then it's likely to prove a frustrating experience.

I certainly wouldn't recommend moving an established blog over unless you've got a whole day to kill. In fairness, you are warned that your template may be affected by the move, although it's only once you've done the deed that you realise quite how many bits and pieces you had setup - the sidebar content, the FeedBurner feed and the Flickr login will all need reinstating/updating. Ultimately more annoying is the omission of some pretty basic bits of functionality, like making an image a link, although presumably this is the sort of thing that will be ironed out before it leaves beta.

The biggest boon from my point of view is the dynamic publishing - no more waiting for your whole blog to republish following a minor template tweak. The new spellchecker also impressed me as a simple but brilliant innovation - instead of a popup taking you through the text word by word, it simply highlights all the queried words for you to scan and correct as necessary using on-click dropdowns.

Whilst Blogger beta is undoubtedly an improved offering for blogging newbies and may be worth the pain for some intermediates, it is unlikely to tempt the pros away from Typepad or WordPress.

Tuesday, November 28, 2006

2007: the year of the widget?


Widgets, gadgets, call them what you will - mini modular applications are starting to look suspiciously like the next big thing, not only on the desktop and the web but also increasingly on mobile devices. The inaugural Widgets Live! conference in San Francisco was a sell out earlier this month and attracted sponsorship from four of the biggest players in online media (Google, Yahoo!, Microsoft and AOL). The W3C has released a draft standards doc. Widgets have even spawned their own 'pedia' (widgipeida) - an intriguing new barometer of online buzz (e.g. Lostpedia, Wookiepedia).

So why now? Konfabulator first launched over three years ago and its been a good eighteen months since Apple released Dashboard as part of Mac OS X Tiger. Below are half a dozen key factors that have contributed to the breakthrough of the widget.

1.) Increased broadband penetration

A large proportion of widgets rely on an always-on broadband connection to drip-feed dynamic content to them. Increased broadband penetration means more people capable of running widgets. Higher spec computers and the development of operating systems which cope better with running multiple applications simultaneously have also helped cultivate a more widget-friendly environment. Like the personalised homepage (see earlier post), the widget has come of age thanks to technology finally catching up with the ambition. What was the Active Desktop (bundled with Windows Desktop Update way back in 1997) if not a widget engine let down by immature technology?

2.) The widespread adoption of AJAX

Thanks to AJAX, web widgets now behave more like desktop applications. They are more responsive, they can be dragged and dropped and they update dynamically, without the need for endless page refreshes.

3.) The arrival of the big boys

Apple's integration of Dashboard into Tiger in April 2005 and Yahoo!'s purchase of Konfabulator a few months later (in July 05) undoubtedly represent a key turning point in the history of the desktop widget, not least because Yahoo! opted to make its newly acquired widget engine available for free. On the web, it was the arrival of Google and Microsoft to the widget party which really got things moving.

4.) The emergence of converged widget engines

A few weeks back Fox Interactive Media unveiled SpringWidgets - the first widget engine to work on both webtop and desktop - and Windows Vista is due to offer native support of Microsoft Gadgets (currently only available via Windows Live) via its sidebar. Converged widget engines will undoubtedly prove to be a shot in the arm for the fledgling widget economy.

5.) The maturing of mobile internet

The next frontier of widget development is the mobile platform which has been opened up by the flood of Java-enabled colour screen handsets and the movement towards tolerable internet access speeds on handheld devices. WidSets in one of the first products to the market in this space and a it's pretty good first stab. Once flat-rate data tariffs become the norm this area looks set to explode.

6.) Small is the new big

A more fundamental reason why widgets are starting to take off is the broader shift towards smaller, more rapidly developed applications and increasing hybridisation by means of mash-ups and APIs. One only need compare the protracted product development cycle of Microsoft Office (gap between releases: 4 years) with the iterative development of Google Docs and Spreadsheets to see where things are headed. Widgets fit perfectly into this new landscape of smaller, simpler, connected apps.

To round off, here's a list of some of the key products in the world of widgets:

Desktop widgets
Apple Dashboard (Mac)
AveDesk (PC)
Brass (PC)
DesktopX (PC)
Google Desktop Gadgets (PC)
Kapsules (PC - currently offline)
Klipfolio (PC)
Samurize (PC)
Yahoo! Widgets (née Konfabulator) (Mac & PC)

Web widgets
Bitty Browser
Google Web Gadgets
Opera Widgets
Snipperoo
WidgetBox

Converged widgets (desktop and web)
Microsoft Gadgets
SpringWidgets

Mobile widgets
bluepulse
mobidgets (currently in private alpha)
WidSets

Wednesday, November 08, 2006

Second Life media frenzy

The media seems to have gone Second Life crazy over the last week or so. First there was Endemol announcing a virtual version of Big Brother to start on 1st December with 15 Second Life residents competing for a virtual island. Then German newspaper publisher Axel Springer announced the launch of a virtual tabloid, SL News, offering "snippets about showbusiness and human interest tales from the avatar world" and retailing at between 10 and 15 Linden dollars. Finally, Rivers Run Red announced the launch of a virtual TV station, virtuallife.tv, with content from Channel 4 (TV and radio), the Sci-Fi channel and even the great unwashed in the form of music, video and machinima.

It's easy to forget that dear old Auntie was one of the first out of the gate back in May when Radio 1 teamed up with Rivers Run Red to host a virtual version of it's One Big Weekend festival (real-life location: Dundee) on an island it's renting in Second Life. Sony BMG recently followed suit, pairing up with The Electric Sheep Company to host a Ben Folds virtual meet and greet on its 'Media Island'. The Electric Sheep Company also brokered Reuters recent entry into Second Life and facilitated the BBC's first foray in January as part of Newsnight's Geek Week.

And that's just the tip of the iceberg. Wikipedia has a rapidly-growing list of businesses and organisations which have operated in Second Life, which includes another couple of media heavyweights (MTV and Disney). It appears that Second Life is rapidly becoming a key place to extend your media brand. Not that all of these brand extensions are solely for the benefit of the residents of course. At the moment, a presence in Second Life is more of a brand statement than a viable distribution channel (much like the web was 10 years ago), guaranteeing a company a fair few column inches and possibly a bit of cool-by-proxy. This will change of course, as the Second Life population grows (it passed 1 million residents last month) and the possibilities of the medium become more apparent.

Tuesday, November 07, 2006

The MOO MiniCards have landed


At last my MOO MiniCards have arrived from across the pond and they're just as dinky and cool as I'd hoped they'd be. For just $24.98 (about £13) MOO will print 100 of your flickr photos (all different if you want) onto mini oblong business cards with your contact details (or any other text of your choosing) on the reverse. I opted for 50 different photos - two copies of each - so I can keep a set and give the others away. It's a great example of what's possible with APIs. Right, I'm off to build a House of MiniCards!

Thursday, November 02, 2006

Blogcasting

Online text-to-speech apps are helping to blur the lines between blogging and podcasting. One such app is Feed2Podcast which uses text-to-speech conversion to instantly turn any RSS feed into a podcast. No need to register, just paste a compatible feed into the dialog box on the homepage. Admittedly there's only one choice of voice which is the classic Stephen Hawking style speech synthesizer. It also doesn't always cope well with punctuation.

Talkr offers a similar service, although you must register in order to generate a podcast and it got my postings back-to-front so the most recent blog entry appears last in the audio feed. On the plus side, the female voice synthesizer is a fraction easier on the ear and it makes a better fist of trying to interpret images and other metadata associated with the post. It also pronounced Flickr correctly whereas Feed2Podcast has to spell it out.

It's interesting to note that some traditional print brands are already exploiting this strange convergence of technologies. The International Herald Tribune's recently launched AudioNews service uses ReadSpeaker software to convert its articles into MP3s which can then be added to a custom podcast.

You can listen to a podcast of this blog (created using Feed2Podcast) here or subscribe to it using iTunes on either your Mac or PC.

Friday, October 27, 2006

New (to me) music apps

Have stumbled across a clutch of new (to me) music apps over the last week or so, which all interface with iTunes in some way to extend your relationship with your music. Here's a quick round-up:

earFeeder - Neat little web app which scans your music library and creates a personalised RSS feed to alert you to artist news, release info and gig tickets. Unfortunately there's no regionalisation so all of the tempting gigs are in the States. Cool name though.

iLike - music discovery app which analyses your listening (and that of your iLike friends) via an iTunes plugin in order to recommend a mixture of established artists (with links to buy from iTunes Music Store) and new artists (with links to free downloads from iLike's parent service GarageBand.com). Hasn't persauded me to download any MP3 from unsigned bands yet but early days...

djay - Mac only app which automatically pulls in your iTunes music library and invites you to drag two tracks on to virtual decks and mix them in realtime. In addition to 5-band equalizers and tempo/pitch sliders you can set cue points and add audio effects. You can even scratch the virtual vinyl should you want to take it 'old skool'. Once you're happy with your mix you can record it or transmit it in real-time over the Bonjour network to other connected djays. Won't satisfy pro djays but pretty good value for free.

Tangerine
- Mac (Tiger) only app which analyses the BPM and beat intensity of the music in your iTunes library (excluding tracks purchased from iTMS due to DRM) to create playlists of a consistent tempo. Great for parties or, as the Potion Factory blog suggests, maintaining pace when using the Nike + iPod Sport Kit.

Saturday, October 14, 2006

Nike + iPod Flickr group


Pleased to see that the Nike + iPod Group I set up on Flickr is starting to take off. It's now got 39 members and a few virtual race meetings have been organised (latest race: the ambitiously titled The fastest human alive!). The group map shows members from Ohio, Georgia, South Carolina, Los Angeles, London and Spain - a truly international running club!

It's interesting to note how Flickr is filling in the gaps created by the shortcomings of the official Nike+ site, which offers only very basic community features. This feels indicative of a broader trend on the web, borne of a culture of mash ups and APIs, to harness the functionality of one site or service to address the deficiencies of another. Rather than lobby Nike to improve its community features, users are simply appropriating the functionality they need from elsewhere. Will be interesting to see whether Nike clock this and how they respond. Will they be keen to bring the community activity around Nike+ back onto their own site or will they see a benefit in allowing it to be dispersed on third-party sites?

Saturday, October 07, 2006

Share PowerPoint presentations online


Intriguing new Web 2.0 site for sharing presentation slideshows, SlideShare.net, went live this week. Currently in invite-only beta (natch), the site enables you to upload PowerPoint or OpenOffice slideshows of up to 20MB in size and then, in their words, "share with a link, embed in a blog, discover interesting slideshows, tag, comment and have fun". I uploaded an 11MB .ppt of some of my most popular Flickr photos. Apart from mangling my choice of font (Cooper Black), the resulting Flash rendering was pretty tidy. The interface owes a fairly big debt to YouTube, although I guess they figured there's no point in reinventing the wheel. Will be interesting to see what people use it for and how it scales up. Looks pretty promising.

Changes impacting digital media consumption

A colleague recently asked me what I thought the key changes in consumer behaviour in relation to digital media consumption have been over the last few years. I came up with the following six, which conveniently all begin with the letter C...

Connectivity - from mobile phones to laptops and Wi-Fi, the digital consumer has become increasingly connected (more devices, more of the time), which has precipitated more frequent communication/interaction via digital technologies (e.g. e-mail, web, IM, VoIP, SMS).

Choice - the explosion in choice precipitated by the advent of digital has irrevocably altered consumer expectations around choice. The challenge for media companies is to develop services which can successfully compete in an exponentially-growing media marketplace for the attention of an increasingly fickle and fragmented audience.

Control - from iPods to PVRs, consumer expectations about the level of control they can exercise over their media (the when, the where and the how) have changed radically over recent years. Consumers are also exercising greater control over the process of finding media, as the relationship increasingly shifts from push to pull (e.g. web search, PVRs, P2P, podcasting).

Concurrent consumption - the digital generation, especially its youngest members, are becoming increasingly adept at engaging with multiple media sources at the same time (e.g. watching TV whilst surfing the net and Instant Messaging).

Customisation - from mobile wallpapers and ringtones to personalised radio stations and homepages, the digital consumer is increasingly used to being able to tailor their media experiences to cater for their specific tastes and interests.

Creativity - digital technologies (particularly, but not exclusively, the web) are facilitating a mass democratisation of the tools of production which in turn is fuelling an explosion in creativity (e.g. blogs, podcasts, GarageBand, Flickr, MySpace, YouTube).

Would be interested in other peoples thoughts on this...

Friday, September 29, 2006

The song from that weird VW advert

A quick shout out for Commercial Breaks and Beats which bills itself as 'The UK Television Advert Music Database' and passes the Ronseal test by doing exactly what it says on the tin. With 2,329 ads currently in its database and the option to browse by Artist, Song Title, Company or Chronologically its a neat little resource. More importantly, it put me out of my musical misery yesterday by informing me that the song from the new Volkswagen Eos advert (the one with the oversize coffee pot and wind chimes that starts "I woke up dreaming, I was asleep...") is 'The Men in White Coats' by The Dallas Guild. According to their MySpace page (which offers four of their tracks as streams) they're still recording songs for their first album. In the meantime, you can buy an 320Kbps MP3 of 'The Men in White Coats' for a bargainous 79p from TuneTribe. Nice.

Thursday, September 28, 2006

An Inconvenient Truth

Strange but true: the scariest film of the year is now on general release and it has a Universal certificate. That's because we live in a world where a catastrophic and irreversible change in the planet's ecosystem is deemed less disturbing than Janet Jackson's nipple. Still, if it means more people will get to see An Inconvenient Truth then it gets my vote. In fact, it makes a lot of sense to show this to your kids (it's their future after all) and then have to answer the commonsense questions they are likely to ask as in response, such as "so why aren't we doing anything about it, daddy?"

For the uninitiated, the film is essentially a celluloid rendering of an Al Gore Keynote presentation (stay with me people) on the consequences of global warming. That such a unlikely premise has spawned such a compelling movie is testament not only to the hitherto well-hidden charisma of Mr Gore but also to the potency of the message itself. The facts really do speak for themselves. The term "must see" is applied way too liberally to movies in my opinion, but in this instance it might just be true - your future really may depend on it...

Monday, September 11, 2006

PopArtPortrait.co.uk launched


A quick but shameless plug for my latest web venture, PopArtPortrait.co.uk, which went live yesterday. The site enables you to upload a portrait photo of your choosing which will then be transformed by our highly skilled in-house artist (ok, me) into a one-of-a-kind pop art portrait, framed (or not, if you prefer) and delivered direct to your door. I guess its aimed mainly at the gift market in a 'what do you get the person who's got everything?' kind of a way (my first order was a wedding present for a couple getting married in China). Please check it out and link to it if you think it's any cop as I don't think the marketing budget's going to stretch to those full-page national press ads after all...

Thursday, September 07, 2006

Relaunched Virgin Radio site


The Virgin Radio website has relaunched with a much cleaner Web 2.0 look. Gone is the rather oppressive red, blue and yellow colour scheme in favour of a white-with-pastel-gradient-fills design which is infinitely more inviting. Gone too are the fiddly DHTML drop-down menus and the global nav options have been reduced from seven to a more manageable five. Navigation through the rest of the site is also now much tidier with a contextual left-hand nav for each of the main areas.

The homepage now features a bbc.co.uk-style main promo with an image loop and five associated text links. Alongside is a similarly proportion animated ad (for iPod + iTunes at the time of writing), beneath are three 'latest' lists (music videos, sessions and interviews and playlist additions), no doubt intended to give the impression of a dynamically updated site.

The 'on-air now' section has been given more space to breathe at the top of the page, with a decent sized image of the presenter which shrinks to make space for a banner ad when you navigate away from the homepage.

Lower down the homepage are promos for the latest competitions, Virgin Radio podcasts and the news, sport and entertainment area. There is also a submission form for the user-sourced music news area (currently down) which I posted about last month, while it was still in beta. The main News area is comprised entirely of syndicated feeds - Sky provides the News and Sport headlines whilst The Sun is entrusted with the latest Showbiz goss. It's a whole section of the website which effectively runs itself.

Interestingly, Movies has been promoted to the global navigation, with a focus on celebrity interviews and details of major new releases (although they're looks to be a problem with the data feed as they're currently all blank).

The DJ/Shows area pretty much does what it says on the tin. One nice feature is the dynamically updating schedule, which greys out programmes in the past and highlights the show currently on air.

Unexpectedly, it is the Music area of the site that proves to be something of a let down. The Complete artist A-Z is surely in breach of the Trade Descriptions Act with just one artist listed under 'A' (Aerosmith) and most entries offering only a photo, a one sentence trivia nugget, a link to the artist's official website and a discography provided by Amazon. As a station which sells itself on music, it seems like a missed opportunity to not have a richer offering in this area, perhaps encompassing contributions from users. Some particularly Virgin-friendly artists (e.g. James Blunt, Keane, Paolo Nutini) do have a 'Fan forum' or the option of voting to create one, but it feels slightly tokenistic in view of the current climate of very impressive user-generated content sites.

One redeeming feature in the Music area is the Song search - a simple but rather splendid feature, whereby you can query the now playing database by time and day to find out what that track was that you couldn't identify. The Charts area is also pleasantly diverting if you're of a Nick Hornby persuasion, where you can discover that You're Beautiful by James Blunt really did come tenth in Virgin Radio's Top 500 Songs of All Time.

One unexpected treat was the About Us area, which is linked to from the site footer and features a nice Digital Media section which introduces the team and shows the evolution of the site since it launched in "1996-ish". It also reveals that the whole site was built in-house by just six people, which is pretty bloody impressive.

Inevitably there are still one or two bugs which need ironing out (if you're reading James, the Search box on the homepage isn't working and Dominic Johnson's Football Blog appear to have gone AWOL). Nevertheless, its an attractive site and a quantum leap on from the previous site not only in terms of design and user experience but also in its greater integration with the wider web (the adoption of wikipedia-style icons for linking to external sites is a particularly nice touch). All in all, a very nice job - well done guys!

Monday, August 28, 2006

Top 20 video sharing sites rated

If you consume only mainstream media you'd be forgiven for thinking that there is only one video upload service on the net: the ubiquitous YouTube. Its stratespheric rise has left even the mighty Google in the shade in the burgeoning area of video sharing.

Of course, there are dozens of video upload sites with more springing up every week. Below is a round up of twenty of the best, with a comparison of key features. In order to make the comparison as fair as possible I uploaded the same video clip to each of the sites.

1.) Vimeo
http://www.vimeo.com/

vimeo

Register to upload: Y
Cost: Free
Upload limit: 30Mb per week
Upload from e-mail/mobile: Y
Upload progress indicator: Y
Download clips: Y
Privacy settings: N
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: integration with Flickr

Appearance: 5/5
Ease of use: 5/5
Features: 5/5
Overall: 5/5

2.) Dailymotion
http://www.dailymotion.com/

dailymotion

Register to upload: Y
Cost: Free
Upload limit: 150Mb per clip
Upload progress indicator: Y
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Categorisation by location

Appearance: 5/5
Ease of use: 5/5
Features: 5/5
Overall: 5/5

3.) grouper
http://www.grouper.com/

grouper

Register to upload: Y
Cost: Free
Upload limit: 110Mb per clip
Upload from e-mail/mobile: N
Upload progress indicator: Y
Download clips: Y
Privacy settings: Y
Converts to: Windows Media
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Download to iPod or PSP

Appearance: 4/5
Ease of use: 5/5
Features: 5/5
Overall: 5/5

4.) vSocial
http://www.vsocial.com/

vSocial

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip
Upload from e-mail/mobile: N
Upload progress indicator: Y
Download clips: N
Privacy settings: N
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Creative Commons license

Appearance: 4/5
Ease of use: 5/5
Features: 5/5
Overall: 5/5

5.) YouTube
http://www.youtube.com/

YouTube

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip
Upload from e-mail/mobile: Y
Upload progress indicator: N
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Huge user base

Appearance: 3/5
Ease of use: 4/5
Features: 5/5
Overall: 4/5

6.) motionbox
http://www.motionbox.com/

motionbox

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip
Upload from e-mail/mobile: Y
Upload progress indicator: N
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: N
Ratings: N
Tagging: Y
Killer feature: filmstrip timeline

Appearance: 5/5
Ease of use: 4/5
Features: 4/5
Overall: 4/5

7.) Metacafe
http://www.metacafe.com/

Metacafe

Register to upload: Y
Cost: Free
Upload limit: 100Mb per video
Upload from e-mail/mobile: N
Upload progress indicator: Y
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Video podcast

Appearance: 4/5
Ease of use: 4/5
Features: 5/5
Overall: 4/5

8.) Bolt
http://www.bolt.com/

Bolt

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip
Upload from e-mail/mobile: N
Upload progress indicator: Y
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: Y
Ratings: N
Tagging: Y
Killer feature: Record direct from webcam

Appearance: 4/5
Ease of use: 4/5
Features: 5/5
Overall: 4/5

9.) blip.tv
http://blip.tv/

blip.tv

Register to upload: Y
Cost: Free
Upload limit: None
Upload from e-mail/mobile: Y
Upload progress indicator: Y
Download clips: N
Privacy settings: N
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Option to play in original upload format

Appearance: 5/5
Ease of use: 4/5
Features: 4/5
Overall: 4/5

10.) Revver
http://www.revver.com/

Revver

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip
Upload progress indicator: Y
Download clips: Y
Privacy settings: Y
Converts to: Quicktime
Comments: N
Ratings: Y
Tagging: Y
Killer feature: Appends revenue-generating ads to the end of your video

Appearance: 4/5
Ease of use: 3/5
Features: 4/5
Overall: 4/5

11.) ClipShack
http://www.clipshack.com/

ClipShack

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip, 5Gb in total
Upload progress indicator: Y
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Upload from webcam

Appearance: 3/5
Ease of use: 4/5
Features: 4/5
Overall: 4/5

12.) Google Video
http://video.google.com

Google Video

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip
Upload from e-mail/mobile: N
Upload progress indicator: N
Download clips: Y
Privacy settings: N
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: N
Killer feature: Video sizing options

Appearance: 3/5
Ease of use: 4/5
Features: 3/5
Overall: 3/5

13.) ZippyVideos
http://www.zippyvideos.com/

ZippyVideos

Register to upload: N
Cost: Free
Upload limit: 20Mb for free acounts (10Mb for anonymous uploads)
Upload from e-mail/mobile: N
Upload progress indicator: N
Download clips: N
Privacy settings: Y
Converts to: Windows Media
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Choice of video qualities

Appearance: 3/5
Ease of use: 3/5
Features: 3/5
Overall: 3/5

14.) DropShots
http://www.dropshots.com/

DropShots

Register to upload: Y
Cost: Free
Upload limit: 2 minute clips for non-paying users
Upload from e-mail/mobile: Y
Upload progress indicator: Y
Download clips: N
Privacy settings: N
Converts to: Flash
Comments: Y
Ratings: N
Tagging: N
Killer feature: Dropbox desktop uploader

Appearance: 3/5
Ease of use: 3/5
Features: 3/5
Overall: 3/5

15.) Sharkle
http://www.sharkle.com/

Sharkle

Register to upload: Y
Cost: Free
Upload limit: 100Mb per clip, 1Gb in total
Upload progress indicator: N
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature:

Appearance: 3/5
Ease of use: 3/5
Features: 3/5
Overall: 3/5

16.) vidiLife
http://www.vidilife.com/

vidiLife

Register to upload: Y
Cost: Free
Upload limit: None
Upload progress indicator: Y
Download clips: N
Privacy settings: Y
Converts to: Windows Media
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: Playlists

Appearance: 3/5
Ease of use: 3/5
Features: 3/5
Overall: 3/5

17.) SelfcastTV
http://www.selfcasttv.com/

Register to upload: Y
Cost: Free
Upload limit: None
Upload progress indicator: N
Download clips: Y (iPod & PSP)
Privacy settings: N
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: N
Killer feature: Thumbnail video previews

Appearance: 3/5
Ease of use: 2/5
Features: 3/5
Overall: 3/5

18.) Pixparty
http://www.pixparty.com/

Pixparty

Register to upload: Y
Cost: Free
Upload limit: 10Mb per video
Upload progress indicator: Y
Download clips: Y
Privacy settings: Y
Converts to: Windows Media
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: None

Appearance: 2/5
Ease of use: 3/5
Features: 3/5
Overall: 2/5

19.) eVideoShare
http://www.evideoshare.com/

eVideoShare

Register to upload: Y
Cost: Free
Upload limit: 100Mb
Upload progress indicator: N
Download clips: N
Privacy settings: Y
Converts to: Flash
Comments: Y
Ratings: Y
Tagging: Y
Killer feature: None

Appearance: 2/5
Ease of use: 2/5
Features: 3/5
Overall: 2/5

20.) VideoWebTown
http://www.videowebtown.com/

VideoWebTown

Register to upload: Y
Cost: Free
Upload limit: 840Mb per clip, 30Gb in total
Upload progress indicator: N
Download clips: Y (iPod & PSP)
Privacy settings: Y
Converts to: Flash
Comments: N
Ratings: Y
Tagging: N
Killer feature: Download to iPod or PSP

Appearance: 2/5
Ease of use: 2/5
Features: 2/5
Overall: 2/5

Other video sharing sites (not reviewed):

AOL UnCut video - http://uncutvideo.aol.com/
Castpost - http://www.castpost.com/
eyespot - http://www.eyespot.com/
flukiest - http://www.flukiest.com/
Ourmedia - http://www.ourmedia.org/
vMix - http://www.vmix.com/
vobbo - http://www.vobbo.com/